Warhammer 40k - Tyranid Ambush
Module ugc_q0Fw5hcmpdddPw
• 0 players
• clean
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Scenes
Preview (first 12)
1. Arrival
As the shuttle's hatch creaks open, a warm, golden sun beats down on the dusty landing site on the remote planet of Zeno-IV, a seemingly peaceful world on the edge of the galaxy - but for the Imperial forces stationed he
Choices
Board the shuttle to inspect damage
Investigate the nearby ramshackle town
Respond to comms signal from unknown source
Secure the landing site perimeter
Review mission briefing on datapad
Search for nearby Imperial outpost
2. First clue
As the last remnants of sunlight fade from the scarred horizon, you step off the dusty road and onto the crumbling facade of what was once a humble hermitage, now nothing more than a ruin amidst the unforgiving landscape
Choices
Follow the evidence
Explore alternative theories
Confront the suspect
3. Ambush
A sudden threat breaks the silence.
Choices
Stand your ground
Fall back and regroup
Look for a flank
4. Fork in the road
Two paths, both risky.
Choices
Take the left path
Take the right path
Search for a hidden passage
5. Hidden chamber
You discover a sealed space.
Choices
Breach the seal
Search for a key
Leave the chamber
6. Revelation
The truth comes into focus.
Choices
Confront the truth
Deny the evidence
Seek more information
7. Final approach
Everything builds toward a confrontation.
Choices
Press the attack
Defend your position
Look for an opening
8. Boss scene
The climax begins.
Choices
Attack the boss
Use a special ability
Try to reason with the boss